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Autodesk Product Overview

Autodesk began delivering practical, powerful software more than two decades ago—with the launch of AutoCAD, now the world’s most accessible and widely used design software tool. Autodesk also delivers an equally potent series of intuitive, accessible, reliable software for other demanding industries—enabling them to fully realise their ideas, by simplifying complex design and engineering data and serving it up digitally.

NEW RELEASE: AutoCAD 2009 - Read more

Micromail can supply the following products from the Autodesk range: Autocad LT, Autodesk 3DS Max, and Autodesk DWF Writer.

  1. Autodesk Licencing Overview
  2. NEW! AutoCAD LT 2009
  3. NEW! Autodesk 3DS Max 2009
  4. Autodesk MAYA 2008
  5. Autodesk DWF Writer
  6. Free Autodesk Downloads



Autodesk Licensing Overview

Commercial/Government

Volume discounts for Autodesk begin with a minimum order quantity of 5 licences. Please contact Diarmuid for details.

Education

Autodesk offer heavily discounted educational pricing to educational institutes. Third level, secondary and primary schools can purchase a number of products in the Autodesk range in single, ten and twenty user licence packs. The ten and twenty user packs are network only products which include a single teacher licence. Please email Diarmuid for details.

Students

Autodesk offer student software at discounted pricing. The software has a 14 month life span. Student proof is required when placing an order. Contact Diarmuid for details.

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NEW! Autocad LT 2009

AutoCAD LT

AutoCAD LT software is the world's number one selling 2D drafting product.

AutoCAD® software lets you design, visualise, and document your ideas clearly and efficiently. With AutoCAD 2009 you’ll move to new highs of productivity. New features accelerate tasks, allow commands to be easily found, and help rapidly train new users.



What’s New in AutoCAD 2009

AutoCAD® software lets you design, visualise and document your ideas clearly and efficiently. Autodesk redesigned the user interface of AutoCAD® 2009 software to accelerate tasks, allow commands to be easily found and help rapidly train new users.

Ribbon
With the ribbon interface, overall drafting productivity is increased as the number of steps to reach a command is decreased. The ribbon interface presents command options in a concise visual format, allowing you to quickly select commands based on the work you’re doing . Moving between applications is now quick and intuitive. The ribbon is both customisable and expandable so that it can be optimised for each user and meet each company’s standards.
ViewCube™ and SteeringWheels™
The ViewCube is an interactive tool used to rotate and orient any solid or surface model in AutoCAD. Selecting a face, edge or corner of the cube brings the model quickly to that predefined orientation. Clicking and holding the ViewCube allows the model to be freely rotated in any direction. Since the cube is in a fixed location on the screen, it provides at-a-glance orientation. The ViewCube will be introduced in all Autodesk products as a common tool for working with 3D models.
In addition to allowing quick access to the orbit command, the new SteeringWheels tool allows quick access to the pan centre and zoom commands. The SteeringWheels is highly customisable so you can add walk through commands to help create and record a walk through of your model.
Menu Browser
Reviewing and working with several files is no longer a tedious and time-consuming process. The new menu browser interface allows you to browse files and examine thumbnail images and provides detailed information about file size and file creator. Plus you can organise recently used files by name, date or title.
Action Recorder
The new action recorder saves time and increases productivity by automating repetitive tasks without requiring the skill or assistance of a professional CAD manager. Users can quickly record a task, add text messages and requests for input, then quickly select and play back recorded files.
Layer Dialog
The new layer dialog makes creating and editing layer properties faster and less prone to error. Changes are instantly reflected in the drawing as they are made in the dialog. The manipulation of the dialog box has been simplified and columns in the dialog can be individually resized so the contents of that column or its title are not truncated. Individual columns can be fixed in place so that the rest of the columns can be scrolled through and referenced to a fixed column such as the layer name.
Quick Properties
The easily customisable quick properties menu increases productivity by reducing the steps to access properties information, ensuring that information presented is optimised for that particular user and project.
Quick View
The quick view feature uses thumbnails instead of file names, making opening the correct drawing file and layout faster and decreasing the time spent opening incorrect drawing files.
Autodesk Design Review
And, by using Autodesk® Design Review software, the free* integrated solution to electronically review, mark up and revise designs, you can give virtually anyone, anywhere the opportunity to participate in the review process.
*Free products are subject to the terms and conditions of the end-user license agreement that accompanies download of the software.
AutoCAD LT 2009 for Windows Click here for further info
AutoCAD LT 2009 Upgrade for Windows Click here for further info

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NEW! Autodesk 3DS Max 2009


Autodesk 3DS Max 2009

Achieve stunning results in less time with Autodesk® 3ds Max® software. Autodesk 3ds Max 2009 introduces time-saving new animation and mapping workflow tools, groundbreaking new rendering technologies and significantly improved 3ds Max interoperability and compatibility with other industry-standard products such as Autodesk® Maya®.

New rendering technologies include Reveal™ rendering—a toolset for both iterative workflows and dramatically faster, finished renderings—and ProMaterials™, a material library for simulating real-world surfaces. Rig your quadrupeds faster and more efficiently with the new Biped workflow. “Hands like feet” is just one of a number of new and improved character animation and mapping features that streamline potentially labour-intensive processes. Plus, the release gives you improved OBJ and Autodesk® FBX® import and export, for vastly enhanced 3ds Max interoperability with Autodesk® Mudbox™, Maya, Autodesk® MotionBuilder™ and other third-party applications.

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Key New Features Include:


Reveal Rendering
The Reveal rendering system, new in 3ds Max 2009, gives you the precise control you need to quickly refine your renders. Choose to render your entire scene minus a specific object; or render a single object, or even a specific region of the Framebuffer. The rendered image Framebuffer now contains a simplified set of tools to quickly validate changes in a render by optionally filtering out objects, regions and/or processes in order to balance quality, speed, and completeness.
Improved Support for OBJ and FBX
Greater OBJ translation fidelity, along with more export options, make it easier for you to move data between 3ds Max and Mudbox—as well as other digital sculpting applications. Take advantage of new export presets, additional geometry options (including hidden splines/lines), and new optimize options that give you reduced file sizes for improved performance. Game artists will particularly enjoy the improved texture map handling and improved Mudbox import information with regard to face counts per object. 3ds Max also delivers improved FBX memory management and new import options that support interoperability between 3ds Max and other products such as Maya and MotionBuilder.
.NET Support in the SDK
Support for .NET in 3ds Max allows you to use Microsoft’s efficient, high-level user interface APIs to extend the software. The 3ds Max SDK ships with sample .NET code and documentation showing developers how they can take advantage of this powerful set of development tools.
Photometric Lighting Enhancements
Autodesk 3ds Max delivers support for new types of area lights (circular, cylindrical), photometric web previews in the Browse dialog and Light user interface, and improved near-field photometry quality and spot distribution. Plus, distribution types can now support any emitting shape and you can have your light shapes appear as objects in the rendered image.

See more details on the new features in Autodesk 3ds Max 2009

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Autodesk MAYA 2008

Autodesk MAYA 2008

Award-winning Autodesk® Maya® software is a powerful, integrated 3D modeling, animation and rendering solution that enables leaders in film and television, game development, design visualisation and education to stay ahead of the game.

Autodesk Maya 2008 software delivers faster, more efficient tools and workflows for creating the stunning, high-resolution characters, environments and performances that will populate the games consoles, theater screens and televisions of the future.

New and Enhanced Modeling Tools and Workflows

Maya 2008 introduces considerable performance improvements and a number of new features that will make modeling workflows significantly more efficient.

The Maya Mesh Smooth workflow, for instance, has been dramatically streamlined: You can now preview a smoothed mesh while editing the mesh cage—with superb performance, particularly on multiprocessor workstations.

Other much-requested workflow enhancements include the ability to position objects along a curve, replace objects within a scene and convert instances to objects.

Additionally, a new Slide Edge feature—as well as significant enhancements to Booleans, Bevel, Bridge, Reduce and other tools—let you model more efficiently.

Maya 2008 also delivers two new selection management features: X-Ray selection highlighting and the ability to “pick walk” edge loops.

Faster, More Accurate Viewport / Hardware Rendering

Faster, More Accurate Viewport/Hardware Rendering
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Truly WYSIWYG interactive previews are several steps closer now that the Maya hardware rendering engine supports layered textures, multiple UV sets, negative lighting and object space normal maps.

Not only does this improve preview fidelity when using the High Quality renderer in the interactive viewport, it allows a greater range of effects to be rendered to final output using the Maya hardware renderer.

Moreover, accelerated draw and selection performance, together with more efficient updating of UI elements, facilitates level editing and speeds overall workflows.


Support for DirectX HLSL Shaders
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Support for DirectX HLSL Shaders

With Maya you can effectively create and display sophisticated looks for content destined for the next-generation game consoles. In particular, native support for DirectX® HLSL shaders (in addition to the existing CgFX support), can let you work with assets in the viewport and see them as they will be seen on the target console.


Nondestructive Skin Editing

Animators and animation technical directors usually find it necessary to work iteratively on their rigged characters.

Maya 2008 can streamline iterative skinning workflows by enabling you to modify the skeleton of a bound character, without having to rebind it after, thus preserving any work done after the skeleton was bound.

This process is supported through new tools for inserting, moving, deleting, connecting and disconnecting joints on a bound skeleton, as well as support for multiple bind poses.


API Enhancements

API Enhancements
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Game developers can now more easily write high-performance hardware shading plug-ins for Maya using the new API for hardware shaders. This API includes native support for OpenGL® and DirectX® shaders, built-in support for shader parameters and direct access to the Maya rendering cache.

Also, a new constraints API can allow plug-in developers to write their own animation constraint nodes and commands derived from the underlying Maya constraint node and command architecture.

This makes it easier to write custom constraints and have them interact with the rest of Maya in a manner similar to built-in constraints.

mental ray 3.6 Core

Maya 2008 uses the latest mental ray® 3.6 core, a release that boasts dramatic performance improvements in the translation of polygon meshes and instances for rendering, as well as for IPR (Interactive Photorealistic Rendering) startup.

Additionally, particle types previously supported only in the Maya Hardware renderer can now be rendered in mental ray, eliminating the need to combine outputs from multiple renderers.

Expanded Platform Support

Support for Windows Vista™ operating system has been added, enabling customers to take advantage of the performance capabilities of this recent technology.

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Autodesk DWF Writer

Autodesk DWF Writer

Built in to all Autodesk products, DWF publishing helps you enhance collaboration and easily exchange project information with extended teams. Download the FREE* Autodesk DWF™ Writer to securely share 2D and 3D data as DWF files—no matter what design application you’re using.

- Publish portable, secure 2D and 3D DWF files.
-New Plug-ins for SolidWorks, Pro/ENGINEER, and CATIA software applications.
-One-click DWF files from Microsoft applications.

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Free Autodesk Downloads

Free Autodesk Downloads

The following free downloads are available in the Autodesk range:

Autodesk DWF Toolkit
Autodesk Design Review

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vendor website: www.autodesk.com